Games/Factorio

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(Conditions)
 
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# connect chests together and then to the decider combinator input
 
# connect chests together and then to the decider combinator input
 
# connect train station to decider combinator output
 
# connect train station to decider combinator output
 +
# connect train station to decider combinator input
 
# connect train station to arithmetic combinator input
 
# connect train station to arithmetic combinator input
 
# decider combinator output connects to arithmetic combinator input
 
# decider combinator output connects to arithmetic combinator input
 
# arithmetic combinator output connects to the grid
 
# arithmetic combinator output connects to the grid
 +
 
===Decider combinator config===
 
===Decider combinator config===
 
====Conditions====
 
====Conditions====
if resource < (less than) static value
+
* if resource < (less than) static value
 +
AND
 +
* "C" is < (less than) 1
 
====Outputs====
 
====Outputs====
 
select "L" and define a static value of 1
 
select "L" and define a static value of 1
Line 28: Line 32:
 
select resource
 
select resource
 
===Train stop config===
 
===Train stop config===
set "Set train limit" and select "L"
+
* set "Set train limit" and select "L"
 +
* Read train count "C"
  
 
==Provider Station==
 
==Provider Station==
Line 73: Line 78:
 
# Create a new interrupt.  Name it "<resource image> Loop"
 
# Create a new interrupt.  Name it "<resource image> Loop"
 
=====Conditions=====
 
=====Conditions=====
* <resource> provider is not full
+
* <resource> provider is not full #you get this by selecting "station is not full" and then selecting the <resource> provider
 
AND
 
AND
* <resource> requester is not full
+
* <resource> requester is not full #you get this by selecting "station is not full" and then selecting the <resource> requester
 
AND
 
AND
 
* Circuit <resource> < (less than) 0
 
* Circuit <resource> < (less than) 0
 +
 
=====Targets=====
 
=====Targets=====
 
* <resource> provider -- Full cargo inventory
 
* <resource> provider -- Full cargo inventory
 
* <resource> requester -- Empty cargo inventory
 
* <resource> requester -- Empty cargo inventory

Latest revision as of 23:44, 10 January 2025

Contents

[edit] LTN style Logistics Train Network

Requirements:

  • Factorio 2.0 with Interrupts

Reference: https://www.youtube.com/watch?v=EggDldJVggM&t=2009s

[edit] Requester Station

Where you request resources to be delivered to.

[edit] Items Needed

  • Chest(s)
  • Decider Combinator
  • Arithmetic Combinator
  • Train Stop
  • communication grid

[edit] Connections

  1. connect chests together and then to the decider combinator input
  2. connect train station to decider combinator output
  3. connect train station to decider combinator input
  4. connect train station to arithmetic combinator input
  5. decider combinator output connects to arithmetic combinator input
  6. arithmetic combinator output connects to the grid

[edit] Decider combinator config

[edit] Conditions

  • if resource < (less than) static value

AND

  • "C" is < (less than) 1

[edit] Outputs

select "L" and define a static value of 1

[edit] Arithmetic Combinator config

[edit] Input

select "L" and multiply by -1

[edit] Output

select resource

[edit] Train stop config

  • set "Set train limit" and select "L"
  • Read train count "C"

[edit] Provider Station

Where you provider specific resources from.

[edit] Items Needed

  • Chest(s)
  • Decider Combinator x2
  • Train Stop
  • communication grid

[edit] Connections

  1. connect chests together and then to the decider combinator #1 input
  2. decider combinator #1 output to train stop
  3. train stop is connected to decider combinator #2 input
  4. decider combinator #2 output is connected to the communication grid

[edit] Decider combinator #1 config

[edit] Conditions

if resource is > (greater than) static value

[edit] Outputs

select "L" and define a static value of 1

[edit] Train stop config

  • set "Set train limit" and select "L"
  • set "Read train count" and select "C"

[edit] Decider combinator #2 config

[edit] Conditions

if "C" > (greater than) 0

[edit] Outputs

select <resource> and define a static value of 1

[edit] Depot

Where trains live until they are called for use

[edit] Items Needed

  • Train Stop
  • communication grid

[edit] Train stop config

All train stops should be set to the same configuration

  • Select "Send to train"
  • Rename "Depot"

[edit] Train

[edit] Config

[edit] Schedule

This should be set only to "depot"

[edit] Interrupts

  1. Create a new interrupt. Name it "<resource image> Loop"
[edit] Conditions
  • <resource> provider is not full #you get this by selecting "station is not full" and then selecting the <resource> provider

AND

  • <resource> requester is not full #you get this by selecting "station is not full" and then selecting the <resource> requester

AND

  • Circuit <resource> < (less than) 0
[edit] Targets
  • <resource> provider -- Full cargo inventory
  • <resource> requester -- Empty cargo inventory
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